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I really enjoyed this! Looks fantastic. Seems like it could be expanded linearly, with just more weapons, or maybe turned into a rhythm game. Either way, very fun!
Sound effects, a bit of tutorial, would have taken this one to a whole different level of fun.
While music and more difficulty would have added to the length of play, I think Sound effects and tutorial would have been better wins.
Think about introducing different weapons via a tutorial, you could have had some fun story elements baked in.
Yup, those are actually what we're working on next. I think they'll go a long way to making this feel more like a proper game!
It's a fun idea, but I basically beat it on accident. Maybe there could have been some more challenge involved ^^
I agree - it's pretty hard to lose, hah.
Thanks for playing! I'll see what I can do about adding in the previously planned complexity in the near future.
alright, I hope that goes well. Best of luck for you two!
This is pretty goofy -- I like it. It would be better if the "what-beats-what" was listed/shown on screen somehow. Still a cute little game thing!
Thanks!
I'll be working on an in game tutorial soon - it's definitely something the game needs.
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I really enjoyed this! Looks fantastic. Seems like it could be expanded linearly, with just more weapons, or maybe turned into a rhythm game. Either way, very fun!
Sound effects, a bit of tutorial, would have taken this one to a whole different level of fun.
While music and more difficulty would have added to the length of play, I think Sound effects and tutorial would have been better wins.
Think about introducing different weapons via a tutorial, you could have had some fun story elements baked in.
Yup, those are actually what we're working on next. I think they'll go a long way to making this feel more like a proper game!
It's a fun idea, but I basically beat it on accident. Maybe there could have been some more challenge involved ^^
I agree - it's pretty hard to lose, hah.
Thanks for playing! I'll see what I can do about adding in the previously planned complexity in the near future.
alright, I hope that goes well. Best of luck for you two!
This is pretty goofy -- I like it. It would be better if the "what-beats-what" was listed/shown on screen somehow. Still a cute little game thing!
Thanks!
I'll be working on an in game tutorial soon - it's definitely something the game needs.